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<version>v8.0</version>
<date>2026-08-21 17:25:18</date>
<action>I</action>
<registdate>2026-08-21 16:33:54</registdate>
<modifydate>2026-08-21 16:35:44</modifydate>
<publishdate>2026-08-21 17:25:12</publishdate>
<embargo>N</embargo>
<newsid>825164</newsid>
<orgid></orgid>
<language>KR</language>
<category1>11</category1>
<category2>1103</category2>
<category1_name>IT/과학</category1_name>
<category2_name>게임</category2_name>
<statusID>1</statusID>
<saleID>N</saleID>
<formatID>1</formatID>
<typeID>7</typeID>
<newsSubject><![CDATA[K-GAMES, 전북 게임산업 현장 소통 교류회 개최]]></newsSubject>
<newsSummary><![CDATA[사업화·투자·글로벌 진출 등 성장 지원방안 논의]]></newsSummary>
<newsTag><![CDATA[한국게임산업협회,전북특별자치도콘텐츠융합진흥원,전북지역게임기업,게임산업현장소통교류회,퍼블리셔투자사연계]]></newsTag>
<newsLinks><![CDATA[]]></newsLinks>
<news_prolog><![CDATA[(서울=NSP통신) 이복현 기자 =]]></news_prolog>
<news1><![CDATA[한국게임산업협회(K-GAMES)가 21일 전북특별자치도 콘텐츠융합진흥원에서 전북 지역 게임기업 및 유관기관 관계자들과 게임산업 현장 소통 교류회를 개최했다.

K-GAMES는 게임산업 주요 정책 현안을 공유하고 진흥원은 지역 지원사업을 소개했다. 

참석자들은 지역 게임기업의 애로사항을 청취하고 경쟁력 강화를 위한 협력 방안을 논의했다.

지역 기업들은 초기 게임사의 성장을 위해 전문 멘토링과 해외 시장 검증·현지화, 퍼블리셔·투자사 연계 등 개발 이후 단계까지 지원 범위를 확대해야 한다는 의견을 제시했다.]]></news1>
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<news5><![CDATA[]]></news5>
<news_epilog_info><![CDATA[]]></news_epilog_info>
<news_epilog_byline><![CDATA[NSP통신 이복현 기자(bhlee2016@nspna.com)]]></news_epilog_byline>
<news_epilog><![CDATA[ⓒ한국의 경제뉴스통신사 NSP통신·NSP TV. 무단전재-재배포 금지.]]></news_epilog>
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<image1_source><![CDATA[이미지 = 한국게임산업협회]]></image1_source>
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<location><![CDATA[서울]]></location>
<teamID>102</teamID>
<teamName><![CDATA[산업경제부]]></teamName>
<writerID>bhlee2016</writerID>
<writerName><![CDATA[이복현]]></writerName>
<writerTitle><![CDATA[기자]]></writerTitle>
<writerEmail><![CDATA[bhlee2016@nspna.com]]></writerEmail>
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